Thursday, April 18, 2013

AnimSchool Picker Released!

For Immediate Release

Orem, UT  United States - April 18, 2013 -- Animschool announces today the release of the new AnimSchool Picker.

This is a new plug-in that incorporates all the capabilities from film studio "picker" GUIs for selecting and controlling 3D characters.

The features are unparalleled, and it's free to the public for most uses. (Some restrictions apply).

AnimSchool Picker is tightly integrated into Maya, highlighting when you make a selection in Maya, as well as picking from the buttons.
Users can zoom and pan using standard Maya navigation hotkeys.

Authoring a picker is very easy. Make single or multiple object buttons--even vertices. Make script/command buttons. Move buttons or groups of buttons with the control key. Nudge buttons precisely with the arrow keys. Arrange and distribute buttons horizontally or vertically.

Reuse pickers in an instant by switching it to another character's namespace. AnimSchool Picker automatically changes all buttons and scripts to update to the new character.

The AnimSchool Picker has been released for Maya versions 2011+ PC and 2012+ Mac. Softimage version likely to follow.

The AnimSchool Picker is offered to the public with restrictions similar to the Malcolm rig: free for most uses except in online animation classes in competition with AnimSchool. It can be used by students of traditional in-person schools and even by professionals and studios.
(Other restrictions described here.)

"AnimSchool is committed to bringing the best animation tools to our students and sometimes to the 3D animation community as a whole," founder Dave Gallagher said. "We're so excited to offer this to animation pros, students, and enthusiasts all around the world. Even studios can use our new Picker!" (restrictions may apply.)

Now with over 200 students, AnimSchool was founded in 2010 to bring character-focused 3D animation instruction to students all around the world through live online sessions with the very best film professionals.

Learn more about AnimSchool Picker at www.animschool.com.
Download AnimSchool Picker

Contact:
Isaac Nordlund
AnimSchool
admissions@animschool.com
560 South State Street, Suite F3
Orem, UT 84058

801 765-7677



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26 comments:

  1. Great! You guys are awesome! Thanks!

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  2. You... Are... AMAZING!!
    Thanks a lot AnimSchool!

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  3. Its simply soooopreB... I Love it... but only one small tiny thing, which is when i press "F" in the viewport its effecting in the Picker only but not in the view port... Can any one please update that???

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  4. ANIMATOR, the focus must have been in the picker window. Just middle click over on the Maya windows and it will work again.

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    1. Yup.. already did that.... but no use.. its only effecting picker.. not viewport

      Delete
  5. Very awesome Picker!! I would like to see a "Docking" option be integrated for Maya 2011+. Under the Channel Box or the Left side, it would be very cool option to have.

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  6. Suuuuuper thanks!! This is so great! There is a chance to see a maya 2014 versión soon? Best regards

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  7. Cool! I couldn't use though, change namespace function not working on 2013, anyone with the same glitch?

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    1. Yes, I created the GUI on the base file. Now when I reference it, I can't add the namespace, so the buttons don't work.

      Delete
    2. I see. Yes, I think I covered that in the Intro Video.
      Yes, you should author the Picker in the referenced file.
      We definitely will fix that -- it's on our shortlist.

      Delete
  8. Fernando, we haven't heard of that problem. Any more information you can give?

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    1. Hey!

      I created the GUI on the base file of my rig (non-referenced). Now when I reference the rig on a shot the buttons don't work because of the namespace. So I tried to use the "Change Namespace" function, it shows me a gray box, and I can't type anything in it.

      https://dl.dropboxusercontent.com/u/15754613/namespace.jpg

      Am I doing something wrong?

      Thanks!

      Delete
    2. Right. See my message above. You have to author with a namespace so it can do the search and replace. Including in all the scripts.

      We'll be fixing that soon.

      Delete
  9. This comment has been removed by the author.

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  10. The Malcolm rig and picker look amazing! I downloaded them and installed the picker by following AnimSchool's instructions. However now that everything is set up, the picker doesn't work for the body, (though it does work for the face.) I'm using Maya 2012 on Windows 64 bit and the error message I'm getting when I select a button in the body picker is //Error: line 1: No object matches name: malcom_v110:controls.

    Any idea how to fix this? Help is much appreciated.

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    1. This comment has been removed by the author.

      Delete
    2. Open picker go to picker Menu then choose "change namespace " , select the text shown in the dialogue box ( malcolm_v109 ) and press delete, press OK to save.
      If you're using multiple picker tabs, correct the name space for each tab.

      Delete
  11. It sounds like you just need to change namespace on the face tab.
    Try this: http://animschoolforums.com/viewtopic.php?f=7&t=11905

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  12. AnimSchool , please make a tutorial for installing picker in softimage.

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    Replies
    1. There is no AnimSchool Picker for Softimage.
      We use the built-in Synoptic. Just import the Malcolm model and hit F3 or whatever launches your Synoptics.

      Delete