The first step to animating more efficiently is setting up your workspace in Maya the way that works best for you. This often means having a certain viewport layout, toggling the visibility of certain types of objects on and off, showing certain UI elements, etc. Why not turn all those clicks in menus here and there into a single click of a button? In this short clip, instructor Tony Bonilla shows us the easy way that he uses to set up his workspace and ultimately save himself time when getting situated in a shot.
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